AppLovin: Advertising platform for mobile games · Jun 21–Aug 2, 2026

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AppLovin

AppLovin provides an advertising platform that connects businesses with over a billion potential customers in mobile games using full-screen video ads, enabling quick launch and goal achievement without complex setup or expertise.

Jun 21, 2026
First seen
Aug 2, 2026
Last seen
6
Reads
2
Shows
3
Active months
1:07
Avg. length

13-week activity

Public campaign reads by observed week

through Aug 8
1
1
1
1
1
1

Renewal signals

30 dayYes
60 dayPending
90 dayPending
Promo-code persistence

No recurring promo code was observed.

Core offer

AppLovin's advertising platform for mobile games

Creative angle

There's no complex setup, no expertise needed, and Applovin scales quickly.

Shows

Where the campaign appeared

Placements

mid-roll6

Categories

Representative reads

Examples across the campaign

Example transcript

The read that best represents this campaign's recurring script

View promo
David Senra·Steve Stoute, UnitedMasters
That is exactly what Applovin has done with their advertising platform. Applovin connects you with over a billion potential new customers inside mobile games. Applovin allows you to capture undivided attention. Applovin ads are full screen video ads that are watched for an average of 35 seconds. That is retention that blows other ad platforms out of the water. And you can launch on Applovin in minutes. You set the goal and Applovin achieves it. There's no complex setup, no expertise needed, and Applovin scales quickly. They can put your ads in front of over a billion potential customers. Other businesses have seen immediate results, have scaled to hundreds of thousands of dollars of spend per day, and increased their revenue by millions. So you want to get started quickly before all of your competitors are on AppLovin. And you can do that by going to AppLovin.com. That's AppLovin.com.

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These signals describe observed podcast advertising activity. Per-read dollar figures are directional current placement proxies—not historical campaign spend, reach, conversions, or return on investment.